Guide:Identifying Builds In PvP (2024)

Guide:Identifying Builds In PvP (1)

Contents

  • 1 Introduction
  • 2 Elementalist
  • 3 Engineer
  • 4 Mesmer
  • 5 Necromancer
  • 6 Guardian
  • 7 Ranger
  • 8 Revenant
  • 9 Thief
  • 10 Warrior

Introduction

In PvP it's very important to understand two things: what your team comp is and what builds are your opponents playing. New players are recommended to read through the PvP introduction guide.

The goal of this guide is to help players identify the builds of the other 9 players in a given PvP game as quickly as possible, ideally even before they enter combat. At the very least this should give you a rough idea of what to expect from each player based on their profession, elite spec and build choices, which sometimes also allows you to make adjustments to your build or reroll before the game starts.

Understanding your team is equally important but often overlooked. For instance if you're playing support but the team already has one then it'd be wise for one of you to change builds, but if the other person is not so communicative or none of you understand that the other is playing support then you're in for an awkward match.

Elementalist

Eles are on the weaker side when it comes to their core builds, most Elementalists you encounter are going to be on an elite spec. Seeing a core ele is already a sign that you're about to witness something unorthodox.

Guide:Identifying Builds In PvP (2) Elementalist (core):

  • Condition - click on them, check for signets. If they have Guide:Identifying Builds In PvP (3)Signet of Earth and a couple of other signets then they are playing a condi bunker spec with good sustain but low to medium damage and poor mobility. Suitable for smaller fights such as 1v1s.
  • Fresh Air - Scepter, maximum 2 signets (Restoration and Air). High mobility, decent CC, big burst damage but very squishy. Plays as a roamer, wants to +1 fights and finish targets in seconds. Ranged casters.
  • Core Support - Staff set (and no signets). Inspect their weapons if they are on your team. Staff is the only core Ele weapon they carry on their back so that one is the easiest part to spot. Support Eles bring outstanding healing and AoE cleansing to the table but their support capabilities are rather limited outside Water attunement and they are quite easy to focus when not in Earth.

Guide:Identifying Builds In PvP (4) Tempest:

  • Support - Tempest is the go-to support spec of Elementalists in PvP, at least 9 out of 10 are going to be playing support so even from the elite spec icon you can make an educated guess. These tend to be Dagger/Focus or Staff builds. They can share auras, boons, do lots of healing and offer AoE cleansing for the team. Depending on their build they could be weak to either power or condition damage. If they are in Guide:Identifying Builds In PvP (5)Earth Attunement and you see a Guide:Identifying Builds In PvP (6)Stone Heart icon on the buff bar that means they run the Earth build which has lower cleansing but better defense against power damage.
  • Other - non-support Tempest builds are rare but they do exist. Seeing any signets on their bar or a Scepter is a good indicator. These could be anything from sidenoders to teamfighters, their exact nature can be hard to determine as these are often homebrew builds.

Guide:Identifying Builds In PvP (7) Weaver:

  • Condition duelist - Sword, Guide:Identifying Builds In PvP (8)Signet of Restoration on their buff bar. This is the most common Weaver build. Fire Weavers will be looking for 1v1s and other smaller skirmishes. Good sustain, medium damage, uses Guide:Identifying Builds In PvP (9)Primordial Stance to burst.
  • Fresh Air - Scepter/Focus, usually no signet in the heal slot as they play either Guide:Identifying Builds In PvP (10)Ether Renewal or Guide:Identifying Builds In PvP (11)Glyph of Elemental Harmony. Freshweaver has excellent ranged burst damage, very high combat mobility, good CC. Rather poor sustain, especially against conditions. Guide:Identifying Builds In PvP (12)Fresh Air buff's often active on their bar, easy to tell in combat. Roams the map, seeks to +1 fights.
  • Lightning Rod - Dagger/Focus, this is a melee focused CC-machine centered around the trait Guide:Identifying Builds In PvP (13)Lightning Rod. Much more likely to have a Guide:Identifying Builds In PvP (14)Signet of Restoration + Guide:Identifying Builds In PvP (15)Signet of Air combo than S/F Fresh Air. LR builds are easy to spot in combat as you'll see frequent lightning strikes whenever they CC someone, which also applies Guide:Identifying Builds In PvP (16) Weakness to the target. For them the best defense is a good offense, they don't have much sustain but their CC and Weakness spam keeps their enemies at bay. Guide:Identifying Builds In PvP (17) Stability is very useful to have against them.

Guide:Identifying Builds In PvP (18) Catalyst:

Catalysts are known to be versatile duelists that can also pull their weight in teamfights. Unfortunately all of their builds run very similar healing, utility and elite skills, so identifying them without seeing their weapons or animations might be difficult. Their most common builds are:

  • Fresh Air - in combat S/F FA Cata is easily identified from their frequent attunement swapping back to Air and the Guide:Identifying Builds In PvP (19)Fresh Air buff that comes with it. High damage and mobility, low-to-medium sustain and range.
  • Power Hammer - Hammer has a distinct look and unique animations including the elemental orbs floating around the caster. Expect a melee duelist with high damage and high sustain, but they're a bit weak against conditions.
  • Power D/D - currently it's the only Cata spec that'd run Dagger. Similar to Hammer Cata but they have better mobility and condition cleansing.

Engineer

The vast majority of Engineers in PvP are playing power-based specs focusing on burst damage with minimal sustain. They have plenty of unique buffs from traits and signets that could help us identify what we're up against.

Guide:Identifying Builds In PvP (20) Engineer (Core/all):

  • Power - check their buff bar for Guide:Identifying Builds In PvP (21)Explosive Entrance, this means they are running Guide:Identifying Builds In PvP (22) Explosives. Usually a sign of a squishy but high damage power build.

Guide:Identifying Builds In PvP (23) Scrapper:

  • Power - if they have Explosive Entrance expect a low sustain high damage build with Guide:Identifying Builds In PvP (24)Grenade Kit and/or heavy point-blank AoE from gyros.
  • Bunker - if the Explosive Entrance buff is missing there's a chance that they are playing a bunker build. Be careful in melee especially when contesting a point as they're still able to do high damage by overlapping various AoE skills such as Guide:Identifying Builds In PvP (25)Acid Bomb and Guide:Identifying Builds In PvP (26)Thunderclap.

Guide:Identifying Builds In PvP (27) Holosmith:

  • Power - expect Holosmiths to run high damage, low sustain builds. Their bunker builds are dead and condi was always niche. They'll roam the map and attempt to +1 fights, but better ones could also take some 1v1s. They're generally weak to conditions, but the Guide:Identifying Builds In PvP (28) Tools variant fares better against them. You can spot a Tools holo from their frequent but short duration Guide:Identifying Builds In PvP (29) Vigor procs or Guide:Identifying Builds In PvP (30)Kinetic Battery charges.

Guide:Identifying Builds In PvP (31) Mechanist:

  • Condition - check their buffs for Guide:Identifying Builds In PvP (32)Superconducting Signet. These are midrange jack-of-all-trades, master of none specs. Can perform a variety of roles, their damage depends a lot on their Mech and the Superconducting Signet. Low sustain, high mobility, decent damage in medium range to close range. Avoid the green AoE ring around the Mech when it appears. Check out this build for more details.
  • Power - once again, keep an eye out for Guide:Identifying Builds In PvP (33)Explosive Entrance. Low sustain, high mobility, moderate ranged damage. There aren't a lot of Rifle Mechanists in ranked these days however.
  • Bunker - if none of the above mentioned signs are present, assume it's a bunker build. Low damage, medium sustain, sits on node and either stalls or tries to win over time. Destroying their Mech reduces their sustain and takes away their killpotential.

Mesmer

One word: signets. Most Mesmer builds run at least a signet or two, with some taking as many as 5. Which ones and when? That's what you need to learn to be able to tell their builds from a simple glance at their buff bar. While we can make some guesses even from a single signet, usually it's the combination of them that gives it away.

Guide:Identifying Builds In PvP (34) Mesmer (core):

  • Condition Duelist - Guide:Identifying Builds In PvP (35)Signet of the Ether + Guide:Identifying Builds In PvP (36)Signet of Illusions + Guide:Identifying Builds In PvP (37)Signet of Midnight is the cornerstone of many sidenode Mes builds, often with Guide:Identifying Builds In PvP (38)Signet of Humility as the elite. On rare occasions there might even be a 5th one - Guide:Identifying Builds In PvP (39)Signet of Inspiration when it's a bunker build with heavy focus on boons. The most popular core build here is the Inspiration Condi bunker build.
  • Power Shatter - these run fewer signets or sometimes none at all. While they can make use of both Guide:Identifying Builds In PvP (40)Signet of Illusions and Guide:Identifying Builds In PvP (41)Signet of Midnight as utilities, most of the time they can't make room for both as Guide:Identifying Builds In PvP (42)Blink + a mantra will take priority, leaving only 1 slot. If you see both of those signets together that's almost certainly a condi build.

If you get to inspect them or pay attention to a few animations the weapons could make it obvious, with power builds running Greatsword with Sword and condi taking Staff with Scepter.

Guide:Identifying Builds In PvP (43) Chronomancer:

  • Support - Guide:Identifying Builds In PvP (44)Signet of Illusions + Rifle, often using Glamour skills like Guide:Identifying Builds In PvP (45)Feedback (look for large pink/purple bubbles). High sustain, high healing support specs.
  • Condition Bunker - these run wells which means no signets (or 1 signet at most). Chronobunkers are very durable with low damage and a bit of group support.
  • Power Shatter - look for Guide:Identifying Builds In PvP (46)Signet of the Ether and Guide:Identifying Builds In PvP (47)Signet of Illusions. Shatter Chronos are extremely dangerous but equally squishy, capable of ending fights in an instant if they go unchecked.

Guide:Identifying Builds In PvP (48) Mirage:

  • Despite being one of the weaker elites in PvP, Mirage has outstanding build variety due to its design. We can use the same rules that'd apply to a core Mes - 4 or more signets equals bunker/1v1 spec, but telling which one's power and which one's condi just from their signets might be difficult.
  • A lone Guide:Identifying Builds In PvP (49)Signet of Illusions usually signals a burst build with low sustain that's meant to roam the map and +1 fights, but Mirage has both condi and power burst builds.

Guide:Identifying Builds In PvP (50) Virtuoso:

  • Condition Duelist - now this one gets a bit tricky. Guide:Identifying Builds In PvP (51) Virtuoso has inherent synergy with Guide:Identifying Builds In PvP (52)Signet of the Ether so most of their builds tend to pick up Inspiration and a bunch of signets. Both condi sidenoders and power burst builds could go for as many as 3-4 signets.
  • Power - slightly more likely to opt for 1 utility signet instead of 2.

Necromancer

It's hard to determine a Necromancer's build out of combat but they have plenty of unique combat related buffs to help us identify them at any point during the fight.

Guide:Identifying Builds In PvP (53) Necromancer (core/all):

  • Blood Magic spec - in combat look for a Guide:Identifying Builds In PvP (54)Vampiric Presence icon among their buffs. These Necromancers use Blood Magic to boost their sustain and might even have Guide:Identifying Builds In PvP (55)Ritual of Life which makes them better at reviving allies. Every attack they do also does a bit of extra armor ignoring damage.
  • Death Magic spec - check for Carapace stacks, same icon as the Guide:Identifying Builds In PvP (56)Armored Shroud trait. DM is another sustain oriented specialization, they gain extra defenses against every type of damage.
  • Minion Master - this is the only build that'd play any minions other than Guide:Identifying Builds In PvP (57)Summon Flesh Wurm. Even if they don't have any minions out when you spot them in a fight, they run both Blood and Death Magic which you can identify using the methods explained above. Despite 2 defensive lines MM Necros can do quite a lot of damage and perform any role from 1v1s to teamfighting. Killing their minions significantly lowers both their sustain and their damage but the minions explode when killed and leave behind an AoE field, so watch out for that if you're in melee!
  • Regular Condition spec - no signets, no minion army. Still relatively tanky because of Blood Magic and shroud, this is a teamfight build with lots of condition damage and boon removal. Terrormancers use Guide:Identifying Builds In PvP (58) Fear chains to burst targets as their Fear deals damage every second, so Guide:Identifying Builds In PvP (59) Stability and stunbreaks are important to have.

Guide:Identifying Builds In PvP (60) Reaper:

  • Power - currently the most popular build for Reaper, assume that this is what you're up against. High damage, low sustain teamfight build. They often use Blood Magic and have Guide:Identifying Builds In PvP (61)Lich Form as their elite but sometimes trade Blood Magic for Spite which makes them easier to kill but also more dangerous if left unchecked. If you see a Guide:Identifying Builds In PvP (62)Soul Barbs icon on their buff bar after they enter/leave shroud then you're almost certainly dealing with one.
  • Condition - condi Reaper is very similar to power Reaper in their role and characteristics. They use Guide:Identifying Builds In PvP (63)"Chilled to the Bone!" as their elite and focus heavily on Guide:Identifying Builds In PvP (64) Chill uptime and boon corruption. Some play entirely without defensive traitlines (like Procmancers), so no Blood or Death Magic. They can apply lots of cover conditions at once which makes the important ones quite hard to cleanse.High priority target.

Guide:Identifying Builds In PvP (65) Scourge:

  • Condition Blood spec - these are hybrids between support and damage dealer that shine in larger fights. They can be relatively tanky because of their barrier stacking (which they can also share with the team) and strong condition cleansing. Blood Scourges are also quite good at reviving their teammates, they're even able to teleport their downed allies to their location so be ready for that. It'd be a good idea to focus them first in most fights, or at the very least get ready to switch to them when you down an enemy player and a Blood Scourge is present.

Guide:Identifying Builds In PvP (66) Harbinger:

Harbinger has higher mobility than other Necromancer elite specs but depending on the build they can also be a lot squishier, as Harbinger shroud doesn't soak up incoming damage.

  • Condition (Death Magic) - the more tanky version of Harbinger, easy to recognize from the Carapace stacks. They spend most of their time in teamfights but could also do fine in 1v1s and other smaller skirmishes from time to time.
  • Condition (Soul Reaping) - no Blood Magic, no Death Magic, pure damage. Their Guide:Identifying Builds In PvP (67) Quickness autos in shroud can be quite dangerous if they get to freecast as these could apply up to 3 different conditions including Guide:Identifying Builds In PvP (68) Burning. High priority target, they die quickly when focused down.
  • Power - very similar to SR condi Harb, treat it the same way. They tend to run Axe instead of Pistol and have the Guide:Identifying Builds In PvP (69)Soul Barbs buff.

Guardian

In sPvP Guardian is a profession of extremes. Either a great support that's hard to kill but has no damage, or a complete glasscannon with high burst. Sometimes their elite spec already tells the whole story.

Guide:Identifying Builds In PvP (70) Guardian (core):

  • Support - only supports would run Guide:Identifying Builds In PvP (71)Signet of Mercy so that's all you need to look for if you need to decide if they are one. This is true across all Guardian specs.
  • Power - no signet, 1 twohanded weapon (Hammer or Greatsword, never both on the same build). Low sustain, high burst. Watch out for Guide:Identifying Builds In PvP (72)Mighty Blow on Hammer and Guide:Identifying Builds In PvP (73)Whirling Wrath on GS. They love bursting from a distance by teleporting in during these two skills using Guide:Identifying Builds In PvP (74)Judge's Intervention.

Guide:Identifying Builds In PvP (75) Dragonhunter:

  • Almost all of them run the Power Trapper build. Very squishy but plenty of active defenses, they even have Guide:Identifying Builds In PvP (76) Stealth access. DH is a major threat to other low sustain specs but doesn't fare too well against bunkers. Dangerous in both melee and ranged combat.

Guide:Identifying Builds In PvP (77) Firebrand:

  • If you see a Guide:Identifying Builds In PvP (78)Signet of Mercy then it's a support. Otherwise probably a free kill.

Guide:Identifying Builds In PvP (79) Willbender

  • They only have one competitive build, highly mobile melee spec with lots of damage.

Ranger

Rangers are known for being good duelists and roamers who can threaten others with massive bursts, often from stealth. Most of their elite specs are just slightly different takes on the same archetypes and playstyles.

Guide:Identifying Builds In PvP (80) Ranger (core/all):

  • Power (with Marksmanship) - click on them and look for the Guide:Identifying Builds In PvP (81)Opening Strike buff, it's a passive that comes with Marksmanship. They tend to have low sustain but very powerful bursts, especially on single hit attacks like Guide:Identifying Builds In PvP (82)Maul on Greatsword as Marksmanship is great at stacking up modifiers to make their next hit stronger. Core Rangers can be a bit more durable even with Marksmanship than the elite specs as they don't have to trade Wilderness Survival for it.
  • Condition Duelist - it's easy to spot a condi Ranger from their pets, birds like (Guide:Identifying Builds In PvP (83) Eagle or Guide:Identifying Builds In PvP (84) Raven) are common choices. Condi rangers tend to be durable 1v1ers who might be capable of doing some rather strong burst combos. They often have access to stealth and lots of Guide:Identifying Builds In PvP (85) Immobilize which they use to set up kills.

Guide:Identifying Builds In PvP (86) Druid:

Druids tend to be duelists rather than supports in PvP.

  • Support - their pet Siege Turtle is the only telltale sign you can use to identify them before entering combat. They use staff, spirits and Guide:Identifying Builds In PvP (87)Celestial Avatar to keep their team alive and they're the only support spec that can Guide:Identifying Builds In PvP (88) Stealth their allies. Druids have good rez power and can use the stealth to hide their allies while reviving them.
  • Decap - no Marksmanship buffs, Longbow/Greatsword. Bit of a gimmick, Decap Druids aim to neutralize enemy capture points using knockback skills instead of trying to kill their opponent. They focus on CC and sustain and look for 1v1s.

Guide:Identifying Builds In PvP (89) Soulbeast:

  • Power - Soulbeasts have plenty of strong, built-in damage modifiers and even Guide:Identifying Builds In PvP (90)"Sic 'Em!" which they're able to benefit from due to their elite spec mechanic. Their bursts are scary but sustain mediocre even with Wilderness Survival. They always have a Greatsword but the second set is more flexible, it could be a Longbow or another melee set. Check out Stancebeast or Sic 'em sniper for more details.
  • Condition Duelist - Guide:Identifying Builds In PvP (91) Hawk + Siamoth or a Wolf as pets. Axe, Shortbow for midrange damage and melee burst. A condi Soulbeast can be rather tanky and mobile but their damage is often a bit mediocre.

Guide:Identifying Builds In PvP (92) Untamed:

  • Power Longbow - the usual Marksmanship burst build with Longbow and Greatsword but with a few twists. You need to look out for one of two things: unblockable attacks or teleports, but usually not both on the same build. If you spot a Guide:Identifying Builds In PvP (93)Signet of the Hunt then it's unblockable attacks, if there's no signet then Guide:Identifying Builds In PvP (94)Unnatural Traversal which they can use to jump on you with Greatsword.

Revenant

Guide:Identifying Builds In PvP (95) Herald:

  • Power - check their buffs for Guide:Identifying Builds In PvP (96)Expose Defenses, this is a sign of running a power-based burst build. Roamer playstyle. Good mobility, high damage, low sustain but plenty of active defensive CDs to survive focus and disengage. They have multiple teleport abilities so get ready to be jumped, try to abuse the terrain against them by utilizing no-port spots. Guide:Identifying Builds In PvP (97)Legendary Assassin Stance is of couse another giveaway, but they're only in it half the time and there could be some hybrid build that runs it as well.
  • Condition - if there's no Expose Defenses buff we can assume it's a condition Herald as that's the second most popular spec on Herald. Guide:Identifying Builds In PvP (98)Legendary Demon Stance could clear up any and all doubts regarding the spec too. Condi Heralds are mostly teamfighters with heavy AoE pressure and some CC.
  • Support/Bunker - Ventari Heralds can be recognized from their Guide:Identifying Builds In PvP (99)Legendary Centaur Stance and the floating tablet that comes with it. They either support teamfights or stall sidenodes as long as they can either in 1v1s or outnumbered situations. Their healing is some of the highest out there, but they can be vulnerable to CC and condition damage. They heal allies around their moving tablet. Mobility's low, and unblockable attacks render many of their strongest defensive CDs ineffective. They do no real damage but have some solid CC options.

Guide:Identifying Builds In PvP (100) Renegade:

  • Power - currently power is the only viable Renegade build, but you probably WON'T see Guide:Identifying Builds In PvP (101)Expose Defenses as they're playing a fairly tanky build that's capable of standing its ground from 1v1s to teamfights. Using shortbow they have better range than most other Revenant builds and can do burst damage with Guide:Identifying Builds In PvP (102)Sevenshot. Very well-rounded build, but they can be countered by condition bursts.

Guide:Identifying Builds In PvP (103) Vindicator:

  • Power (bunker) - the most popular Vindi build is a lot like Renegade, running a fairly defensive setup but still doing respectable damage. Their mobility is above average and they do much better against conditions than a Renegade. Can do anything from 1v1s to teamfights, they even bring AoE healing and cleansing to the table for supporting their team. In combat they also have the Guide:Identifying Builds In PvP (104)Unyielding Devotion buff, which tells us that they play Guide:Identifying Builds In PvP (105) Salvation.
  • Power (burst) - once again Guide:Identifying Builds In PvP (106)Expose Defenses helps us spot the high damage, low sustain variant of power Rev builds. These Vindicators play only offensive specializations and lack the sustain to 1v1 like their more tanky counterparts, opting for more of a highly mobile assassin role. The complete lack of Unyielding Devotion should also be confirmation.

Thief

There's often no easy way of identifying a Thief build without seeing their weapons and animations in combat. Thieves are known for their exceptional mobility which lets them cross the map in no time to +1 fight or decap enemy nodes. They are typically low sustain, medium damage specs focusing on single target pressure.

Guide:Identifying Builds In PvP (107) Thief (core/F2P):

  • Condition - the most common core Thief build is Condition P/D. Medium range, medium damage, heavily reliant on projectiles. They don't have the sustain tools of D/P and S/D thieves so they have a hard time when counterpressured.

Guide:Identifying Builds In PvP (108) Daredevil:

  • Power D/P - if you're attacked from Guide:Identifying Builds In PvP (109) Stealth and frequently keep getting blinded in melee you're dealing with a Dagger/Pistol Thief. Those are the two main defensive mechanics of D/P, otherwise they are quite squishy. High mobility with frequent stealth access makes them the very good at mindgames and pulling off unpredictable rotations around the map. You'll have to learn their animations, there's no way around it.
  • Power S/D - the Sword/Dagger spec utilizes shadowsteps and evasion to go toe-to-toe with others better than most other specs. Unlike D/P focus more on consistent pressure rather than burst damage. Easily spotted from their Guide:Identifying Builds In PvP (110)Infiltrator's Return icon which frequently appears below their nameplate along with the lengthy Guide:Identifying Builds In PvP (111)Flanking Strike (thief dual) animation and relatively slow autoattacks.
  • Condition P/P - Pistol/Pistol is one of the few Thief builds that were made for duels. Easy to spot from Guide:Identifying Builds In PvP (112)Bounding Dodger which they use inside Guide:Identifying Builds In PvP (113)Black Powder to combi stealth and follow up with Guide:Identifying Builds In PvP (114)Sneak Attack. This is their bread and butter combo which they repeat over and over again, making them rather predictable.

Guide:Identifying Builds In PvP (115) Deadeye:

  • Power Rifle - probably the only type of Deadeye you'll ever encounter. Rifle Deadeyes rely heavily on range, stealth, shadowsteps and projectile attacks to do burst damage from a safe distance. Avoid open spaces when you're facing one and get ready to dodge Guide:Identifying Builds In PvP (116)Death's Judgment if they stealth in the middle of the combat.

Guide:Identifying Builds In PvP (117) Specter:

  • Condition Scepter - a versatile build that can do anything from 1v1s to supporting their teammates. Does well in both melee and midrange. Somewhat reliant on projectiles but not entirely. You can already reliably guess the build from the elite spec icon but the Guide:Identifying Builds In PvP (118)Signet of Shadows icon on the buffbar could narrow it down.

Warrior

Guide:Identifying Builds In PvP (119) Berserker:

  • Power - if they have Guide:Identifying Builds In PvP (120)Signet of Might and Guide:Identifying Builds In PvP (121)Signet of Fury they're playing an extremely high burst damage spec with 0 sustain. Top priority target if they are on the enemy team, try to peel for them if they're on yours.
  • Condition - with no utility signets assume they are running a 1v1 condition build, although sometimes they do take Guide:Identifying Builds In PvP (122)Signet of Might for the unblockable attacks. Easy to identify from their weapons, usually using a Mace and a Longbow. The elite Guide:Identifying Builds In PvP (123)Signet of Rage on their buff bar could also be used to identify them.

Guide:Identifying Builds In PvP (124) Spellbreaker:

  • Support - click on them and look for the Guide:Identifying Builds In PvP (125)Marching Orders buff. This means they are running Tactics, any other build would run Defense or Strength. Usually have a Warhorn offhand too. Expect lots of AoE healing, barriers, CC, some cleansing and an AoE rez. Healbreaker is the most common version of the build.
  • Condition - look for a lone Guide:Identifying Builds In PvP (126)Signet of Rage. Power would play Rampage, support would take Banner. Condi Spellbreakers are extremely tanky duelists with medium damage and low mobility.
  • Power - if you see an empty buffbar, they are power. Most of the time they are dualists but Power Spellbreakers have outstanding build variety. Their 3 most common variants are GS/Dagger duelist, Hammer/Dagger duelist, and Hammer/GS teamfighter.

Guide:Identifying Builds In PvP (127) Bladesworn:

  • Power - they exclusively play 1v1 builds with shouts. Insanely durable but they're somewhat susceptible to CC chains. Their kit offers a level of support for their team. Medium damage with unblockable bursts that they have to charge up standing still.
Guide:Identifying Builds In PvP (2024)
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